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Editorial Review:Amazon.co.uk Preview:From the creator of The Sims comes the most ambitious video game ever made: here you don’t just control a single family or city but control an entire species from a single cell organism to a galactic conqueror. As impossibly complex as that might sound, the most impressive thing about Spore is just how accessible and fun it all is. The game is split into six evolutionary phases, starting with almost action-style gameplay at the microscopic level. From there you move to the creature phase on dry land, before going on to the tribal phase and the beginnings of society and technology. From there it’s onto the city phase, which plays a bit like SimCity, and from there to the Civilisation phase which plays something like, you guessed it, Civilization. The final phase takes part in outer space where by hook or by crock your species must reign triumphant.
Each phase has its own editing tools associated with it for things like vehicles and buildings. By far the most fun though is the creature tool, which allows you to create your own fully animated lifeform from scratch using a huge range of limbs, facial features and colourings. What’s also interesting is that the other planets in the galaxy aren’t all pre-populated by the game. Instead, by connecting online you can upload your races, and download those from other people, to fill the galaxy with civilizations from other players around the world. Any one of the six phases would normally be enough for any one game on its own, but this looks like it’s going to turn out to be the world’s first everything simulator.
HARRISON DENT
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This was one of the most hyped games for about the past 3 years. Great things were made of the procedurally generated graphics and creature customisation. If what you want are toys that let you build the freaky alien of your choice I can recommend no better solution.
Unfortunately, I was expecting a *game* and what game there is in this product is seriously flawed. Overall the game is mind-numbingly repetetive. The cell stage is well executed and fun. You rapidly form an attachment ...
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This game is like freaking AMAZING!
i'm having so much fun.
firstly you start at Cell stage...and i was actually scaried...but the graphis are so brilliant! and then once you produce a brain you can then go onto Creature stage....so amazing...its really a good way of understanding evolution..its so cool! Anyway...depending on what you done at each stage decides what sort of creature you are on the other stages...once you;ve completed creature stage by either making friends enemies, ruling ...
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DRM or not, this game is boring. Boring at the start, moving on slightly to annoying. Well, at least there's a bit of variation!
It has all been said before - annoying DRM, gameplay too basic. Honestly, this game should've been marketed as a kid's game. As it was not, we'll assume EA/Will Wright prefer to insult their customers' intelligence.
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I was really disappointed with this game. The game-play is very repetitive and whilst the creature creation mechanics are fun for a while, you quickly realise that the design of your creature has little impact on your species' success or failure.
It's nothing like the innovative game I thought it would be.
Worst of all, having played it through and decided I won't be playing it again, I can't sell it second hand because of EA's restrictive DRM. So all in all a complete and utter waste ...
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One of the most hyped up games of the year has now been released, and I have finally resurfaced to tell you about it. Made by the creator of the SIMS, SPORE was never going to be a disappointment. There are some pretty obvious similarities, like the graphics, SPORE has the same simple futuristic 3D animations and idiot proof options tabs, and just like the SIMS I did feel a bit like God on a power trip. But this is where the similarities end, SIMS fans be warned. You are now in control of evolution. Life ...
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